MMX Racing

  • Hutch Games
  • Released
  • 2014
MMX Racing

I was one of three senior programmers writing this mobile racing game. I integrated Scaleform in to the game to use for the in-game UI and menus, and wrote much of the menuing system. I also wrote all the audio code for the game, and the game progression and unlock systems. I also wrote some maching learning scripts using R to test the performance of the vehicle upgrades so that we could accurately predict the difficulty of any race against the player's current vehicle setup. I also set up the company continuous integration server to make builds and run automated tests using Jenkins.

iOS

Android

Racing

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