Framestore Rosetta - file format conversion tools
I wrote a system for converting between various 3d modeling packages and renderers. The intention was that we would support Maya, XSI, and Houdini, and be able to transfer data between them and renderers like Renderman and Mental Ray. At the time I left we had export from Maya and partial export from XSI and Houdini, and import in to Renderman and Mental Ray.
Framestore
Pipeline Tools
Internal